Adding the “tek-wall” Textureĭrag the “tek-wall” texture into the document and duplicate it 15-18x and drag out so it covers all of the top-middle area of all the letters. Check out the video to see how I use Smart Objects and mask each individual side of the letters. Use the Polygonal Lasso tool to make an exact selection of one part of the extrusion and create a mask to seal the texture into each part of the extrusion. Next, we want to drag the top-most layer from the Pyramid texture PSD into the document and then use Edit>Free Transform and Skew, Distort, and Scale the texture into place. To smooth things out a little bit, hit the Render icon at the bottom of the Properties panel and wait between 5-35 minutes for your text to render (this all depends on the Ray Trace settings in your Properties>3D settings) Adding the Pyramid Stone Texture to the 3D Extrusions (manually) Rendering your 3D in Photoshop (Optional Step) Check out the video to see exactly how I do this if you have any problems. Repeat this process for the bevel and the extrusion faces of the 3D object as well. Go to the Channel panel and right click on the Blue channel and choose “Duplicate Channel” and choose to duplicate it out to a new document. Next, reduce the color intensity of the Environment to “0” and shut off any lights that we have turned on and also select the extrusion and bevel textures and set the “Illumination” color to complete black. Once we have all the letters in their proper places, you’ll want to change your document’s background color to black. How to Create Masks from Parts of 3D Object Do the same for the “D” and “M”, but rotate these by 15 degrees +/. Go 3D>Split Extrusion and select one of the “O”’s at a time and go to the coordinates area and the rotation on the Y axis by 5 degrees for one “O” and -5 degrees for the other “O”. We want to rotate each letter individually so we need to split this thing apart. Finding the Perfect Angle: Moving Type in 3D Space Also add a 15% bevel onto this 3D object. Right-click the shape layer and choose “New 3D Extrusion From Selected Layer.” Set the extrusion to 175px and choose the “Deform” icon and set the Vertical Shear to -35 degrees. Convert to 3D: Setting Extrusion and Bevel Next, select all the anchor points on the bottom part of both “O”’s and nudge them upward with the arrow keys. Right-click the Type layer and choose “Convert to Shape Layer” and then select the right-side “O” with the Direct Selection Tool and flip the letter horizontally. The “D” should be the Left style typeface and the “OOM” should be the Right style typeface. Use the DOOM font that you downloaded and type out “DOOM” at 1200pt.
You’ll also want to sign up for my email newsletter above and if you have your pop-up blocker disabled temporarily, you will get a pop up tab that will be a direct download for the pyramid stone texture as well as a DOOM texture brush pack I made and a PSD of the finished effect.
Check out the video and I hope you love it! PRO TIP: If you check the video out on YouTube, I’ve placed a video guide with clickable links to every part of the tutorial so you can skip through the tutorial quickly to build this effect fast! Gathering the Resources: Free Fonts & Texturesīefore we get going with this tutorial, you’ll want to download the font right here and also download the tek-wall texture from this Russian website (?) that has all kinds of amazing DOOM game textures.
We’ll cover how to use 3D in Photoshop, splitting extrusions, adding complex textures, building depth, adding highlights, exporting masks, and dozens of other things. If you need more detail, be sure to watch the video and I guarantee that you will learn more about Photoshop in this video than you ever have before. The video is a long and complex video so I have this written guide to breeze through it quickly. This is the deepest, most comprehensive tutorial out there for creating the official DOOM logo, the old logo, the retro logo, the one that we all know and love.